Every weapon ranked S-Tier to C-Tier, with the best picks for each map and playstyle.
Last updated: August 12, 2026 • Summer Update 21
This tier list ranks all 45+ Roblox Rivals weapons based on competitive viability across ranked play, common map rotations, and versatility. S-Tier weapons win you rounds on their own. C-Tier weapons are situational or strictly outclassed. Your loadout matters more than raw tier — a well-timed C-Tier utility can beat an S-Tier gun in the right hands.
Sniper — one-shot kill at any range, dominates open maps. Shotgun — point-blank 80 damage, unbeatable in corridors. Katana — silent, fast, best flanking weapon. Plasma Gun — 40 damage through walls, unique prefiring power.
Assault Rifle — the versatile all-rounder, never a bad choice. Grenade Launcher — 85 AoE damage, area denial. Revolver — 55 damage, high skill ceiling. C4 — 200 AoE, the best trap utility in the game.
SMG — great inside 10m, loses hard past 25m. Combat Shotgun — more forgiving than the Shotgun but less burst. Turret — locks down chokepoints but stationary and vulnerable.
Pistol — reliable starter, outclassed by the AR at Level 5. Knife — default melee, fine until the Katana. Silenced Pistol — quiet but weak. Baseball Bat — early melee, outclassed by the Katana and Hammer.
Aggressive rusher: Shotgun + SMG + Flashbang — close the distance and blind before you push. Long-range controller: Sniper + Assault Rifle + Medkit — hold sightlines and heal between engagements. Flanker: Katana + Silenced Pistol + Smoke Grenade — silent movement with vision cover. Defensive anchor: Turret + C4 + Deployable Shield — lock down a point and punish pushes.
The Shotgun is the best close-range weapon (80 damage point-blank), the Sniper controls long range (100 damage body shots), and the Katana is the top melee for flanking. No single weapon is best on every map — adapt your loadout to the map and opponent.
The Assault Rifle is the most versatile gun but isn't the best at anything — the Shotgun beats it up close, the Sniper beats it at range. S-Tier weapons win rounds decisively in their niche; the AR is a reliable second-best everywhere.
Yes. The Plasma Gun is S-Tier because its charged shot deals 40 damage through walls, letting you prefire common peek spots and hit opponents who think they're safe. It has a learning curve but rewards practice more than almost any other weapon.